- Star Trek movie. A great way to re-invigorate the property and with an alternate reality from the series so they can break with tradition. #
- RT @twinmamacita: What is up with baseball coaches wearing uniforms anyway? My comment: basketball / football don’t look like a player! #
- Beautiful day to drive to Columbus. Now let’s hope someone has money up here! #
- Robert Morris women’s basketball coach David Heeb resigns http://cli.gs/THNTjy #ncaaw (via @hoopfeed) in reply to hoopfeed #
- There’s three sides to every story: Yours and mine and the cold, hard truth – Don Henley (Eagles) #
- Why does this not surprise me We want to surf while we drive. Smartphones Selling Far Better Than Dumb Ones http://bit.ly/svtGE #
- Watching Reds beat the Phillies. I am amazed it is so empty! C’mon Cincinnati leave Chikfila and go to stadium! http://yfrog.com/15qhij #
There is an article in the Wall Street Journal that has AT&T whining about the cost of supporting the data plans for the iPhone. Seems that with all of the really cool apps that the iPhone has, they tend to load up on the data! No surprise, the quality of the apps is excellent (check out this site that reviews iPhone apps)
Too bad! The iPhone is by far the coolest product in the mobile world. It has also set the standard for all other phone developers and networks to aspire to. Because of this, there is no way that we are going to roll back time and start to use a less flexible and featured product.
AT&T may not like it but Apple and it’s iPhone have given them first mover advantage in mobile computers. Everyone else is trying to play catch up. If AT&T screws it up, the competition will be all over them.
By all accounts, save one, Apple’s iPhone has been an amazing success. When you factor
- the number of competitors in the marketplace,
- Apple as a relative newcomer to the cell phone market,
- the strict relationship with only one carrier
it is amazing that the iPhone has had such a strong impact on the revenue of Apple as well as the sales of other phones.
The one area that Apple really needs to develop is the developer network. While the App Store is the best method yet developed for delivering software to a cell phone, it does not appear that it is a great commercial success for many of its developers. The vast majority of the apps on the store are priced so cheaply (or free) that it is not likely that they will return a profit to their developers.
Typing a password on a small keyboard is typically a chore. I have used a variety of mobile devices in my career and have always dreaded typing in passwords.
While the iPhone is not as easy as your full keyboard it is easier than any other mobile device you probably have ever used.
First, the iPhone pops up a large rendition of the key tapped. This makes it easy to change your mind if you have tapped the wrong key. This is easier than a chiclet keyboard like that of a Blackberry which makes you commit to the key that is depressed.
Second, the iPhone displays bullets in the password field like it should. But it displays the actual character of the last key tapped so that the user can hit the backspace key.
Congratulations to the great user interface developers at Apple.
Yes, I know that I just praised the iPhone from Apple as being a great phone. In fact, it is the best phone that I have ever owned and I have had quite a few.
However, the management of application icons leaves a lot to be desired.
First of all, it is not possible to name the different screens. So while it is possible to congregate all of your games onto a particular screen, there is no way to name this screen and jump instantly to it.
Second, whenever you update an application to its next revision (and at this early stage, this happens a lot) the icon will jump back to the earliest possible spot. This means that when you do an update, the icon forgets where you first put it (as in the games screen described above) and sticks it on the very first screen of the phone. If there are no more open spots on that first screen, it puts it on the second screen (and so on). This makes it tedious to reorganize your applications as developers work out bugs in their early versions.
I recently came across a post on a different kind of top 20 (or worse 20) list. This list is of bad software (or at least poorly behaving software). The focus of the article was on web applications but, too be honest, I think there are still some ‘regular’ applications that make these same mistakes as well.
I don’t want to reproduce the entire 20 items, you can go to the original article here and read those. I would like to point out that that author forgot some of my personal least favorites:
- 21. Desktop search that doesn’t pay attention to my bookmarks/favorites.
- 22. Blog software that puts you into the middle of the article (the site that this list originally shows up in is guilty of this one).
- 23. Software that installs wherever it wants to without asking the user
- 24. Fighting music formats